Hi there.
I'm sitting on a fairly new Laptop (yes i know, crappy gfx-card) but it at least support PixelShader 2.0. But i guess the total lack of any VertexShader support and HW T & L is the problem.
Is it possible to run PostFX on gfx-cards like mine?
I have my small plans on implementing my own, using some lightweight scripting language such as GameMonkey. This could use GetPixel() to get the color and give me the new color. The problem i have is that there are no SetPixel() (afaik).
Laurent, take this as a feature request maybe? :wink:
Would this bee way too slow? It may mean that every pixel of the screen has to be read and written every frame.
Thanks in advance for your answers.