hey all,
since i have troubles with the current stable v1.5 i checked out the current working copy (rev 1202) from the subversion repository.
and now i am trying to build SFML2 on my mac (v10.5.8, intel, nvidia 8600m gt, xcode 3.0) but i can't get any further.
i guess the SFML2 branch is mainly developed with windows and linux.
so has it been built on mac before? should i use make or xcode?
which xcode project do i have to build? SFML.xcodeproj or SFML-bare.xcodeproj? what is the difference?
anyway, none of them builds on my computer ...
why does SFML.xcodeproj have also a "Development" configuration? what is it for?
* error for SFML.xcodeproj:
Invalid value '4.2' for GCC_VERSION
obvious problem since on mac we are working with "powerpc-apple-darwin9-gcc-4.0.1", but why does it necessarily need v4.2 of GCC?
* errors for SFML-bare.xcodeproj:
several missing input files for GCC for some targets ...
i am trying to correct that now but so far no progress
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i read in the SFML news that the mac maintainer is stopping, which is a pity.
does anybody else use SFML on the mac and can help here?
ah, btw, i guess if i manage to succeed with the building process i will have build those frameworks. can i use the SFML v1.5 and my custom built frameworks side by side?
thanks in advance
didi