Hello
I have tried all the demos from the SFML book, a few existing projects, and some of my own SFML code, in all of them I experience the following:
About 2-3s after I start any SFML program, the window seems to freeze for about 0.5-1s, then things continue normally (no more freezes after that). Audio is not affected, only rendering.
The machine is an Intel i7-3770T with on-chip HD2000 (?) graphics card. System is Arch Linux, 64bit, 3.14.4.
SFML is git as of today (same problem on 2.1 release).
This does not happen on any other library or game I've tried so far.
Is there a way to help debug this? Has this happened to anyone else?
Thanks for any help!