I'm sort of new to this sprites stuff.
For my very first game I used a VertexArray with a rectangle (4 sides).
I want to load a sprite, and make a similar rectangle so I can detect a collision with the image, but all these resources are showing me IntRect(); with sprites and stuff.
I don't understand it, the arguments are:
-Directory
-Left,top,width,height.
I don't get that, shouldn't it be Top left,bottom left, top right, bottom right?