Then it might be a cheap/bad implementation of VSync in your driver. To get zero latency they sometimes using a spinlock or something like that, which will make out the CPU, but they then can at least guarantee proper VSync.
With "Fixed TimeStep" in your title, are you trying to fix your frame time with VSync, so you get a fixed timestep for your logic, or were you actually talking about
fixed timestep?
If it was the first, then stop now. You should not try to fix your frame time and then use it for your calculations. Always assume that the frametime will be jumping, as such you might want to look at the link above.
If you actually meant what is mentioned in the linked article, then there's no reason in requiring VSync at all cost. Your logic will already be independent of whatever your frame time does.