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Author Topic: SFML Game Development book problem ( chapter 3 )  (Read 6102 times)

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MaxdeoxiS

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Re: SFML Game Development book problem ( chapter 3 )
« Reply #15 on: August 23, 2014, 01:26:27 pm »
It works! Thanks a lot man :D

AlexAUT

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Re: SFML Game Development book problem ( chapter 3 )
« Reply #16 on: August 23, 2014, 01:44:08 pm »
Then I guess you have messed up your includes  ::)

You have to include the *.inl at the bottom (after the class declaration) of the hpp. And do not include the *.hpp in the *.inl




AlexAUT

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Re: SFML Game Development book problem ( chapter 3 )
« Reply #17 on: August 23, 2014, 09:03:16 pm »
Since ResourceHolder is not a class, but a class template, the whole definition (including member function definitions) has to be available in the header file. Don't use a .cpp file. A typical way to separate header and implementation for templates is to provide a .hpp file as usual, and include the implementation at the end, in the form of a .inl file.
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