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Topic: OpenGL to Textures SFML (Read 2350 times)
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kol
Newbie
Posts: 31
OpenGL to Textures SFML
«
on:
September 18, 2014, 04:15:14 pm »
It is possible to recover the shapes in opengl to textures SFML? sf :: Texture, sf :: RenderTexture ...
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eXpl0it3r
SFML Team
Hero Member
Posts: 11030
Re: OpenGL to Textures SFML
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Reply #1 on:
September 18, 2014, 05:20:40 pm »
Can you rephrase your question? Because I don't understand what you're asking.
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kol
Newbie
Posts: 31
Re: OpenGL to Textures SFML
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Reply #2 on:
September 19, 2014, 02:57:53 pm »
Would you like to draw a figure in opengl, and rescues her in texture in SFML.
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Strelok
Full Member
Posts: 139
Re: OpenGL to Textures SFML
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Reply #3 on:
September 19, 2014, 03:06:07 pm »
Whatever translator you're using isn't helping. We can't understand.
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Hapax
Hero Member
Posts: 3379
My number of posts is shown in hexadecimal.
Re: OpenGL to Textures SFML
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Reply #4 on:
September 19, 2014, 03:22:44 pm »
If you're doing the drawing using SFML and would like them in a texture, you can use a render texture. However, if you want to
steal
items from the graphic card that come from other applications, I think you should not be using SFML for that.
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