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Author Topic: OpenGL to Textures SFML  (Read 2350 times)

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kol

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OpenGL to Textures SFML
« on: September 18, 2014, 04:15:14 pm »
It is possible to recover the shapes in opengl to textures SFML? sf :: Texture, sf :: RenderTexture ...

eXpl0it3r

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Re: OpenGL to Textures SFML
« Reply #1 on: September 18, 2014, 05:20:40 pm »
Can you rephrase your question? Because I don't understand what you're asking. ;D
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kol

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Re: OpenGL to Textures SFML
« Reply #2 on: September 19, 2014, 02:57:53 pm »
Would you like to draw a figure in opengl, and rescues her in texture in SFML.

Strelok

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Re: OpenGL to Textures SFML
« Reply #3 on: September 19, 2014, 03:06:07 pm »
Whatever translator you're using isn't helping. We can't understand.

Hapax

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Re: OpenGL to Textures SFML
« Reply #4 on: September 19, 2014, 03:22:44 pm »
If you're doing the drawing using SFML and would like them in a texture, you can use a render texture. However, if you want to steal items from the graphic card that come from other applications, I think you should not be using SFML for that.
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