The sprites do look quite nice here, especially now that you've implemented different types at once and diagonals.
The lighting's also good now. The (slight) problem, though, is that the 'newly-discovered' tiles are appearing after entering the light. It would look smoother if they appeared while still in the dark. Maybe just one tile further?
On another note, and maybe it's just the games I've been playing, but I automatically associate red damage figures as from the player.