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#include <SFML/Graphics.hpp>int main(){ // create the window sf::RenderWindow window(sf::VideoMode(800, 600), "My window"); // run the program as long as the window is open while (window.isOpen()) { // check all the window's events that were triggered since the last iteration of the loop sf::Event event; while (window.pollEvent(event)) { // "close requested" event: we close the window if (event.type == sf::Event::Closed) window.close(); } // clear the window with black color window.clear(sf::Color::Black); // draw everything here... // window.draw(...); // end the current frame window.display(); } return 0;}
I dont include it ^^
link_directories(sfml-graphics;sfml-window;sfml-sytem)