Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: 2.0 View Tutorial Clarification  (Read 4495 times)

0 Members and 1 Guest are viewing this topic.

lordseanington

  • Jr. Member
  • **
  • Posts: 86
  • Coffee is the blood of a coder.
    • View Profile
2.0 View Tutorial Clarification
« on: November 12, 2014, 05:01:27 am »
I noticed that in the view tutorial in v2.0 is a bit vague but just saying you are supposed to do this

initialize view

game loop
{
do any changes to view
window.setView(view)
}

I was verry confused about this when I started and to save other people the confusion I did this. The sfml system is good but you can get easily confused if you are new to it.

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6287
  • Thor Developer
    • View Profile
    • Bromeon
Re: 2.0 View Tutorial Clarification
« Reply #1 on: November 12, 2014, 07:40:54 am »
Ironically, your whole post is very vague too ;)

What is exactly the problem, what would you clarify?
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Gambit

  • Sr. Member
  • ****
  • Posts: 283
    • View Profile
Re: 2.0 View Tutorial Clarification
« Reply #2 on: November 12, 2014, 08:46:16 am »
The tutorials are not C++ tutorials, they will not hold your hand and walk you through a step-by-step process on how to do everything. The tutorials contain parts of pseudo code in which you are to fill those with your own program logic.