# This is the CMakeCache file.
# For build in directory: /Users/Rai/Sources/SFML
# It was generated by CMake: /usr/local/Cellar/cmake/3.1.0/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
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########################
# EXTERNAL cache entries
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//TRUE to build SFML as shared libraries, FALSE to build it as
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//Flags used by the compiler during release builds with debug info.
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//Path to a file.
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//The directory where GL/glew.h resides
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//Value Computed by CMake
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//TRUE to automatically install the Xcode templates, FALSE to do
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//Dependencies for the target
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//Dependencies for the target
sfml-network_LIB_DEPENDS:STATIC=general;sfml-system;
//Dependencies for the target
sfml-system_LIB_DEPENDS:STATIC=general;pthread;
//Dependencies for the target
sfml-window_LIB_DEPENDS:STATIC=general;sfml-system;general;-framework Foundation -framework AppKit -framework IOKit -framework Carbon;general;/System/Library/Frameworks/OpenGL.framework;
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