I finally got around uploading the game to dropbox so others can try it out
. Right now I only have a 64-bit Linux build, but my next goal is to get it compiled on Windows as well.
Anyway, You can download the 64-bit linux build from the following link:
Edit: Link removed due to being out of date.How to runExtract the zip file and run NativeBlocks.sh within the Export folder. I don't know if this is the best way to distribute my game for now, but I included the SFML libraries inside the zip file so that computers without SFML installed can still run it. That bash script simply sets up the included library paths and then runs the game.
How to play Right now the controls aren't configurable or explained anywhere in the game, so to navigate the menus simply use the mouse. When playing, use the arrow keys to move the blocks and 'z' or 'x' to rotate them.
I hope someone has the chance to test it out and let me know what you think
. Let me know if you're able to beat any of the AIs
. Also let me know if you find any obvious bugs.