Hi
I can't find the introductory definition for 'Translate' in the context of Transform.
I see many references to it, e.g.
sf::Transform t;
t.translate(10, 100);
But I'm not 'getting' it. What does it do? Does it add a value to a value, does it move something, is it needed for calculating other Transform functions such as rotate() or scale(), without which those functions could not work? I started back at the main SFML page, opened every tutorial category until my search found the word, but even there, in the first mention of 'translate', I saw only a reference to it, not an actual explanation for it.
Thanks to whomever can bring me up to speed on this.
OF