Now, before you direct me to the tutorials or google, I've gone through those carefully. There's obviously something simple I'm missing, and I'm hoping you can point it out.
I have a small SFML project that was working previously, and is no longer. Here are the details:
The solution file is located at: G:\Entertainment\Programming_Projects\Point_and_Click.
There is a folder in this directory that holds the SFML files called "SFML-2.2".
The "Active config" for the solution is "Release|Win32".
In the Properties, I have the C++ > General > Additional Include Directories set to:
G:\Entertainment\Programming_Projects\Point_and_Click\SFML-2.2\include
C++ > Code Generation > Runetime Library is /MD
C++ > Preprocessor > Preprocessor Definitions includes SFML_STATIC at the top.
Linker > General > Additional Library Directories is:
G:\Entertainment\Programming_Projects\Point_and_Click\SFML-2.2\lib
Linker > Input > Additional Dependencies (for Release) are:
sfml-graphics-s.lib
sfml-audio-s.lib
sfml-network-s.lib
sfml-window-s.lib
sfml-system-s.lib
If I go to the location I've indicated (G:\Entertainment\Programming_Projects\Point_and_Click\SFML-2.2\lib), all of the applicable .lib files are there.
When I attempt to compile the solution in Visual Studio 2013, I get around 90 errors that say roughly the same thing:
"error LNK2001: Unresolved external symbol".
I tried compiling without using the -s at the end of the .lib files, and only got one LNK2001 error. I'd greatly appreciate any and all help.