I have a bit of code that draws a rectangle on the screen:
drawRect = Shape.Rectangle(rect.Left, rect.Top, rect.Right, rect.Bottom, Color.Green)
renderWindow.Draw(drawRect)
This works fine in Linux but crashes running under Windows (no error output in console before the program dies). This same behavior occurs on two of my team's computers (both Windows Vista). We are using Python3.0 and PySFML 1.5.
Is this a bug anyone has encountered before?