Well, I'm not sure any more, if it has to do with the bindings, or is a problem of SFML itself. When I set a new music object with the ogg file from above it also hangs about 5 till 10 seconds. If I set the PlayingOffset more at the end, the thread stops longer than if I set the PlayingOffset more to the start. Seems like the stream seeking is a bit unperformant, but has anybody else problems with this?