Hi, I am particularly looking for help on the implementing of a system similar to a particle system. Particularly I do not know exactly how to start with the implementing of emitters and affectors. I also want to implement a way to use animations within the article system as a part of the effects of the creation and deletion of particles.
I understand well enough how particle systems work, however I do not really know how to implement emitters and affectors to work well with the timing to keep the emission rate consistent regardless of the framerate. I know that the Thor Library has a very good implementation of one, however I am reinventing the wheel with learning purposes and I will use the code I develop to implement other things that the Thor Particle system does not allow me to do.
Thanks in advance.