Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: 4th SFML Game Jam Announced  (Read 84030 times)

0 Members and 1 Guest are viewing this topic.

thomas9459

  • Newbie
  • *
  • Posts: 49
    • View Profile
    • Email
Re: 4th SFML Game Jam Announced
« Reply #60 on: May 27, 2015, 09:55:07 pm »
And a Mac build of Raven Catch. Just like with the others, I made a few changes, namely adding CMake files, an Icon, resourcePath(), and making the window resizable. Also, I think the game is relatively complete for a Jam game, and it's actually kinda fun to play too! I'm not entirely sure how it relates to the theme though...

Also, zsbzsb, wasn't there going to be comments/judging on the website? It still says that it'll be "coming soon".

Ricky

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Tejada
    • Email
Re: 4th SFML Game Jam Announced
« Reply #61 on: May 27, 2015, 10:09:17 pm »
And a Mac build of Raven Catch. Just like with the others, I made a few changes, namely adding CMake files, an Icon, resourcePath(), and making the window resizable. Also, I think the game is relatively complete for a Jam game, and it's actually kinda fun to play too! I'm not entirely sure how it relates to the theme though...

You're too kind! ;D
Wilt thou yet say before him that slayeth thee, I am God? but thou shalt be a man, and no God, in the hand of him that slayeth thee.

Hapax

  • Hero Member
  • *****
  • Posts: 3379
  • My number of posts is shown in hexadecimal.
    • View Profile
    • Links
Re: 4th SFML Game Jam Announced
« Reply #62 on: August 28, 2015, 04:58:04 pm »
@thomas9459
I tried to build your game for Windows but your code is so full of C++14 that I failed. Sorry  :(
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
 *Hapaxia Links*