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Author Topic: 4th SFML Game Jam Announced  (Read 86575 times)

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zsbzsb

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4th SFML Game Jam Announced
« on: April 22, 2015, 02:07:55 pm »
[May 15th] The theme has been chosen - 'From the end to the beginning'
[May 12th] Theme voting is now open!
[May 5th] Theme suggestions are now open.

The 4th Jam is now scheduled for May 15th, 2015. So everybody write this date on your calenders and buy lots of coffee. As before it will be a 72 hour jam and everybody is invited to participate and make a cool game with SFML. Also, as before the jam will start as 15:00 UTC with the theme announced at 14:00 UTC. Theme suggestions and voting will open in the week previous (there will be another announcement to let you guys know about that).
« Last Edit: January 11, 2016, 05:01:41 pm by zsbzsb »
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select_this

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Re: 4th SFML Game Jam Announced
« Reply #1 on: April 22, 2015, 03:23:06 pm »
Awesome!

I was worried it was going to fall on MCM Comic Con weekend, but it's the weekend before, so all things being well I should be able to participate.
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eXpl0it3r

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Re: 4th SFML Game Jam Announced
« Reply #2 on: April 27, 2015, 11:10:23 am »
Looking forward to it!

So will the website be fully working till then? :P
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Lo-X

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Re: 4th SFML Game Jam Announced
« Reply #3 on: May 02, 2015, 01:58:14 pm »
Carp I wont be there :( But I'm look forward to playing to your games!

zsbzsb

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Re: 4th SFML Game Jam Announced
« Reply #4 on: May 05, 2015, 09:24:23 pm »
Theme suggestions are now open! Everyone can now submit up to 5 themes for the 4th SFML Jam :D
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zsbzsb

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Re: 4th SFML Game Jam Announced
« Reply #5 on: May 08, 2015, 03:52:40 pm »
Just wanted to remind everyone, there is only 3 days left to suggest themes for the next jam. Also I just wanted to point out in-case nobody noticed it, it is possible to edit your previous suggestions if you thought of a better theme.  :D
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Mercy404

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Re: 4th SFML Game Jam Announced
« Reply #6 on: May 09, 2015, 09:18:25 pm »
I won't be able to make it this time :/ Good luck everyone!

Hapax

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Re: 4th SFML Game Jam Announced
« Reply #7 on: May 10, 2015, 02:19:14 am »
I'm going to attempt to join in with this jam. I'm too busy on the Sunday but still I want to try to get something done. It would be nice to actually finish a game - rather than just making pieces for fun - and I feel that this should be a good reason and opportunity to do so :)
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Lo-X

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Re: 4th SFML Game Jam Announced
« Reply #8 on: May 12, 2015, 06:13:25 pm »
I don't like the theme voting system, the fact that you can only say your word about 5 themes in a list of 10...
First round, there are at least 3 theme I want to up vote and 3 others I surely want to downvote. But I can't.

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Re: 4th SFML Game Jam Announced
« Reply #9 on: May 12, 2015, 06:25:32 pm »
I'm fine with it as it is, really - I just picked the ones I feel the most strongly about (e.g. downvoted the ones that really don't inspire me and upvoted those that I have some idea of what I could do with them).
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zsbzsb

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Re: 4th SFML Game Jam Announced
« Reply #10 on: May 12, 2015, 06:41:35 pm »
As some of you have noticed, theme voting is now open. For voting details click here.

So far a few people have said they don't like the limited vote count with a +/- system. I will see how it goes but it is possible for me to remove the limit if enough people think that is a good idea. The limit was mainly put into place as the amount of people voting is limited and the idea is to force everyone voting to definitely choose the themes they like to reduce the chance of ties happening.

Of course this is all theory and I can't say for sure what will happen either way, but as I said before - I can increase the limit if people think it is a good idea. Also on a side note: if anyone notices anything quirky about the site or anything that can be improved feel free to mention it to me.  :)
« Last Edit: May 12, 2015, 06:46:28 pm by zsbzsb »
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Ricky

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Re: 4th SFML Game Jam Announced
« Reply #11 on: May 13, 2015, 05:04:28 pm »
I think so far the limit idea has been great. If people want to down vote someone else's theme they should sacrifice something for that. It adds another layer of depth to the voting that I think everyone can benefit from.

Also really loving the themes :)
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Nexus

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Re: 4th SFML Game Jam Announced
« Reply #12 on: May 13, 2015, 07:05:14 pm »
I think so far the limit idea has been great. If people want to down vote someone else's theme they should sacrifice something for that. It adds another layer of depth to the voting that I think everyone can benefit from.
I completely agree, the up/downvoting is nice in my opinion :)

Unfortunately I missed the first round because I wasn't aware of the deadline. There should probably be an information regarding that.

Yes, there are several quite interesting themes, but also some very generic ones. It's a pity that people keep suggesting themes that are rather genres or that allow to do anything :(
« Last Edit: May 13, 2015, 07:24:08 pm by Nexus »
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Ricky

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Re: 4th SFML Game Jam Announced
« Reply #13 on: May 13, 2015, 08:25:53 pm »
Yes, there are several quite interesting themes, but also some very generic ones. It's a pity that people keep suggesting themes that are rather genres or that allow to do anything :(

It's challenging to come up with a theme that is general enough to have people make games that aren't identical but narrow enough that there are limits.
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Re: 4th SFML Game Jam Announced
« Reply #14 on: May 13, 2015, 10:41:58 pm »
I abstained from submitting themes for that reason - I just couldn't think of anything useful. I'm pretty sure we'll end up.with something fun this time :)
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