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Author Topic: Install SFML via NuGet  (Read 6174 times)

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Miretz

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Install SFML via NuGet
« on: April 22, 2015, 02:15:35 pm »
Hi guys,

What do you think about installing SFML into a VS2013 C++ project via NuGet?

https://www.nuget.org/packages/sfml-graphics/

Most tutorials do not mention this possibility but I've got used to this because I'm lazy to do the manual setup and it works for me.

eXpl0it3r

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AW: Install SFML via NuGet
« Reply #1 on: April 22, 2015, 03:00:41 pm »
Some of us had once discussed it on IRC and it could make sense. All that is needed, is someone to maintain it. ;)

Edit: Then again it seems to exist alrwady, so I wonder what your actual question is?
« Last Edit: April 22, 2015, 03:02:32 pm by eXpl0it3r »
Official FAQ: https://www.sfml-dev.org/faq.php
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Miretz

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Re: Install SFML via NuGet
« Reply #2 on: April 22, 2015, 03:08:50 pm »
Just that it is not mentioned in the tutorials.
And a lot of beginners have trouble setting up SFML with VS2013.

I just wanted to know if this method is ok and if this will be maintained in the future.


eXpl0it3r

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Re: Install SFML via NuGet
« Reply #3 on: April 22, 2015, 04:01:21 pm »
It's a third party thing that isn't maintained by the SFML Team, as such it wasn't explicitly mentioned. NuGet is used by a lot of libraries, so there's really no reason to think that it wouldn't work in one or the other way.

As of how long it will be maintained, you'll have to ask the person who maintains it.

Maybe at one point I'll get around to take a look at it and possibly add a note somewhere in the tutorial. :)

I moved the topic to the Help section of the forum since it was a question for help after all.
Official FAQ: https://www.sfml-dev.org/faq.php
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Miretz

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Re: Install SFML via NuGet
« Reply #4 on: April 22, 2015, 04:30:37 pm »
So it's not maintained by the SFML team, but should be ok for lazy people like me :)
That's all I need to know :D

Thanks for the clarification :)