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Author Topic: How to 'get distance' between two entities?  (Read 6487 times)

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OrientatedCookie

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How to 'get distance' between two entities?
« on: May 01, 2015, 05:50:19 pm »
Hello, can anyone give me some advice or point me in the right direction on how to get the distance between two sprites? What I want is to get the difference between two sprite's global position. I looked through the documentation and forums, but had no luck. I tried to do this but honestly have little idea:
sf::RectangleShape spritebox = sprite.getGlobalbounds();
sf::RectangleShape sprite2box = sprite2.getGlobalBounds();

if (spritebox < sprite2box)
{
window.close();
}


 

zsbzsb

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NetEXT - An SFML.NET Extension Library based on Thor

Nexus

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Re: How to 'get distance' between two entities?
« Reply #2 on: May 01, 2015, 05:58:06 pm »
I tried to do this but honestly have little idea:
That's a very random attempt. You try to check if one rectangle is less than the other -- there's not even such an operator, let alone are rectangles the right thing if you're talking of positions...

You should use the rectangle's centers. To calculate the distance, the function thor::length() can be helpful. You should have a look at basic vector algebra though; it's crucial to understand when working with SFML, even more so when developing a game.
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OrientatedCookie

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Re: How to 'get distance' between two entities?
« Reply #3 on: May 01, 2015, 08:56:51 pm »
Indeed it is a very random attempt. I'm a university mathmatician graduate with 5 years experience in coding.