Hello i am looking for 2D Game Library with C# language and i found SFML.
I haven't give a try to this library, i have something to ask before decide to use SFML.NET
first, based what i read at download page:
SFML.Net is the official binding of SFML for the .Net language family (C#, VB.Net, C++/CLI, etc.). It is built on top of the C binding, CSFML, to ensure maximum compatibility across platforms (i.e. it works with Mono)
I see SFML.NET is able to run with Mono and cross platforms but i only see .dll files under libs folder which, i think its.. only compatible at windows?
and do i need put all csfml dll files beside my executable in order to make my game run properly? is there a way to embed them or.. a SFML .NET port that fully written in C# with OpenTK?
sorry if the questions sounds nonsense / newbie
but, thanks!