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Author Topic: Visual C++ 2010 - disable console?  (Read 2248 times)

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Anthony11

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Visual C++ 2010 - disable console?
« on: June 27, 2015, 01:13:48 am »
when i incorporate static SFML in Visual C++ 2010 (express edition), i was trying to make a release version without the console, so i set the system to WINDOWS (also tried NATIVE), and i switched the entry point to "main". the compile is successful but an unhandled error message shows... so is there any fix for this, or an alternative to make a consoleless build which works?

eXpl0it3r

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Re: Visual C++ 2010 - disable console?
« Reply #1 on: June 27, 2015, 01:29:49 am »
To remove the console, you simply set the subsystem to window and link against sfml-main all while using the main() function as entry point.

If you get an error you probably have another issue and without the actual error provided (nor debugged) we can't say what's it about. ;)
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Anthony11

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Re: Visual C++ 2010 - disable console?
« Reply #2 on: June 27, 2015, 01:32:39 am »
i only recently noticed the "main" lib, so thanks, i'll try that

DarkRoku12

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Re: Visual C++ 2010 - disable console?
« Reply #3 on: June 27, 2015, 03:11:53 am »
I would like a spanish/latin community...
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Jesper Juhl

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Re: Visual C++ 2010 - disable console?
« Reply #4 on: June 27, 2015, 07:48:15 am »
You can use too:

FreeConsole()
https://msdn.microsoft.com/en-us/library/windows/desktop/ms683150(v=vs.85).aspx

Not really a good solution since that is Windows specific.
Just use main() and link sfml-main as already said.

 

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