So, I downloaded VS 2013 Community Edition together with corresponding SFML 2.3.1 (Visual C++ 12 (2013) - 32-bit) files today. I installed it all according to the instructions in the homepage. But it doesn't work...
When I start a new console Project, I Make sure it is an empty Project (check that check box). Add a .cpp file manually. Link all files (I tried both static and dynamic) to the Project and run the small code snippet from the example.
The odd thing is that I can build the code both in debug and release mode in VS. The folders for release and debug are created inside the Projects folder. But no .exe-files are created. Thus, when I hit F5 key, I get a warning that the compiler can't find the Projects exe-file. When I hit CTRL+F5 I get a console window with: '"c:\users\name\documents\visual studio 2013\Projects\ConsoleApplication1\Debug\ConsoleApplication1.exe"' is not recognized as an internal or external command, operable program or batch file. Press any key to continue . . .
Ah, maybe there is some kind of path problem, I thought and scanned the whole computer for .exe-files created today, but they didn't show up. Conclusion - no exe-files have been created.
Why? I relly can't tell myself. This way to start a project used to work fine in old VS 2010... The only big difference I can see is that in VS 2010, I added a .cpp file myself when I started an empty Project and named it main.cpp. In VS 2013 It names itself automatically to Source1.cpp. But I doubt that is the problem since the build works without flaws.
Has anyone any ideas? I doubt it is an sfml error but instead some kind of fault in VS.
/Ingemar