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Author Topic: RadialGradient Shader  (Read 5557 times)

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RadialGradient Shader
« on: July 28, 2015, 06:18:05 pm »
Just posted a shader on the Wiki to add radial gradients to untextured SFML graphics objects e.g. rectangles, circles, vertex arrays.

There is also a complete example that - using an sf::CircleShape and an sf::Rectangle - ends up displaying this:

Here's the Wiki page:
RadialGradient Shader

EDIT: changed image width to fit into the forum.
« Last Edit: July 28, 2015, 07:16:24 pm by Hapax »
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