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Author Topic: SFML is really slow on computer 1 but not computer 2  (Read 1025 times)

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Sightburner

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SFML is really slow on computer 1 but not computer 2
« on: August 02, 2015, 04:22:07 am »
As the topic say I have some strange problems with SFML. This problem is persistent on computer 1 with SFML 2.1, 2.2 and 2.3.

Computer 1 have a
AMD Athlon II X2 250 (3.00 GHz) CPU
8GB RAM
Win7 64-bit
ATI Radeon HD 4600 card

When compiling even the basic example that show the green circle the program will stutter, every ~1 second the window will "freeze" for a half a second.

Computer 2 that is a laptop with
Intel Celeron CPU N2830 (2.16GHz)
4GB Ram
Win8 64-bit
Intel HD Graphics with ~1.7GB total memory (according to DXDiag).

When I try the exact same code and executable on computer 2 there is no problem what so ever. So it doesn't seem to be a problem with the code since even the "hello world" SFML example is stuttering, so do anyone have any suggestion on what I can try to fix this problem?

Mario

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Re: SFML is really slow on computer 1 but not computer 2
« Reply #1 on: August 02, 2015, 10:09:19 am »
Any chance the second computer is running without hardware acceleration? Any warnings in console with 2.3? Did you try other programs or games using OpenGL rendering?