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S2DEC: A entity component game engine in C++
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Topic: S2DEC: A entity component game engine in C++ (Read 13413 times)
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mashedtatoes
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Posts: 23
Re: S2DEC: A entity component game engine in C++
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Reply #15 on:
August 15, 2015, 02:14:00 am »
I edited in a very simple mini tutorial of how the engine would be used.
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