Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SetFocus  (Read 2527 times)

0 Members and 1 Guest are viewing this topic.

HeinzK

  • Newbie
  • *
  • Posts: 41
    • View Profile
    • ZwiAner
    • Email
SetFocus
« on: November 16, 2015, 08:58:46 am »
deleted
« Last Edit: December 04, 2019, 08:32:12 am by HeinzK »
The trees, that obstruct the view on the forest, can be allowed to fall! (Die Bäume, die die Sicht auf einen Wald versperren, dürfen gefällt werden!)

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10820
    • View Profile
    • development blog
    • Email
Re: SetFocus
« Reply #1 on: November 16, 2015, 09:02:53 am »
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6286
  • Thor Developer
    • View Profile
    • Bromeon
Re: SetFocus
« Reply #2 on: November 16, 2015, 09:40:53 am »
.. one cannot know all ..
That's why the documentation exists ;)
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32504
    • View Profile
    • SFML's website
    • Email
Re: SetFocus
« Reply #3 on: November 16, 2015, 10:06:05 am »
A good way to find what you search is to open the API doc of the class, and CTRL+F5 the relevant word(s) ("focus", not "SetFocus" ;))
Laurent Gomila - SFML developer

 

anything