hi
I use sf::Texture + sf::Sprite to draw video frames on a sf::RenderWindow, it works fine on my computer.
but on some other computers, when create Texture, it fails, and output error:
Failed to create texture, its internal size is too high (2048x1024, maximum is 1024x1024)
Is there other way to draw images which is bigger than 1024x1024 on RenderWindow?