Hello, I've just started using SFML after having few nightmare experiences with OpenGL. I'm currently working through an online tutorial. I'm using SFML version 2.3.1, however the tutorial was written for version 1.6
I'm writing much of the code, however I can't figure out how to replace the functions in this line of code
GetSprite().SetCenter(GetSprite().getSize().x / 2, GetSprite().GetSize().y / 2);
So far I know that I can replace SetCenter() with SetOrigin() but what can I replace GetSize() with?