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Author Topic: Setting Circle Center [Solved]  (Read 18927 times)

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kreadeth

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Setting Circle Center [Solved]
« on: October 25, 2015, 04:22:15 pm »
When I write something like this:

sf::CircleShape circle;
circle.setRadius(5);
circle.setPosition(0, 0);

(0, 0) point would not be the circle center. What should I do in order to do this?
« Last Edit: October 25, 2015, 05:53:17 pm by kreadeth »

Nexus

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Re: Setting Circle Center
« Reply #1 on: October 25, 2015, 04:42:38 pm »
You need setOrigin() -- have a look at its documentation.
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kreadeth

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Re: Setting Circle Center
« Reply #2 on: October 25, 2015, 05:20:41 pm »
I did before posting here. See:

    sf::RenderWindow window (sf::VideoMode(800,600), "Circle");
    sf::CircleShape circle;
    circle.setPosition(400, 300);
    circle.setOrigin (400, 300);
    circle.setRadius(50);
 

or:

    circle.setOrigin (sf::Vector2f(400, 300));
 
or
    circle.setOrigin ({400, 300});
 

Anyway the result I get is a circle in the uppermost left corner of the window.
« Last Edit: October 25, 2015, 05:23:11 pm by kreadeth »

shadowmouse

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Re: Setting Circle Center
« Reply #3 on: October 25, 2015, 05:39:17 pm »
That's because setOrigin and setPosition are different functions. the origin is the point which is moved to the position given to set position (which is a position in global coordinates). setOrigin moves the point around which the circle moves to a new point (in local coordinates). i.e. setOrigin (0,0) means that the shape will rotate and scale around the top left corner. It also means that when setPosition is called, the point that is lined up with the position passed to setPosition is the top left corner.What you are doing is setting the origin the 400 to the right of the top left corner of the circle and 300 below it. You then line that position up with the point 400,300. This is why the circle itself appears in the top left corner. I hope that made sense, but I'm not sure I explained it very well.
EDIT: To answer the original question, you should set the origin to (width/2,height/2) because that is the centre as coordinates start at the top left.

kreadeth

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Re: Setting Circle Center
« Reply #4 on: October 25, 2015, 05:49:22 pm »
I got it right. Thank you both.  :)

Hapax

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Re: Setting Circle Center
« Reply #5 on: October 26, 2015, 04:33:01 pm »
To answer the original question, you should set the origin to (width/2,height/2) because that is the centre as coordinates start at the top left.
Since a circle's width and height are identical and the length of two radii, it makes sense to set the origin of a circle to its centre thusly:
circle.setOrigin(circle.getRadius(), circle.getRadius());
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