I fact, i'm currently using an altered version of Let There Be Light 2 to have dynamic shadows during nighttime. My plan is to disable this lightning during daytime and draw dropshadows according to the above approach. Those dropshadows may move from left to right, that shouldnt be the problem at all. Dropshadows are not drawn during nighttime.
Heh, that's
exactly what I'm doing in my game. I guess if we both came up with the same idea, we may be on to something.
It would be better if the shadow would affect the dude walking on it somehow, but not as awkward as in the second pic.
Yep, this is exactly what eXpl0it3r and I were talking about above. If you come up with a solution to achieve what you have in pic 3, I'd be interested to hear about it.