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Author Topic: (WIP) Command Console  (Read 2601 times)

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(WIP) Command Console
« on: December 30, 2015, 06:34:01 pm »
I cleaned up my LuaConsole( http://en.sfml-dev.org/forums/index.php?topic=15962 ) and made it into a generic one (there's a driver class you need to implement to get hints and eval).
I will probably "port" LuaConsole to use this with a pre-written LuaDriver or something soon(tm) too.
Code: https://github.com/FRex/Console
I'm not using SFML nor doing any gamedev lately.