Hi all, I'm new here, and I need your help (pls).
Yes, I tried to search, but found nothing usefull (but mb I just did it wrong).
OK, the problem is with sf::Joystick axis and buttons. For now I work at simple arcade project, where core functionality is about using controller. Without it game will be awefull. So this problem is critical.
So, when I try to cath pressed button on joystick with event, it works as intended, buttons return and all works. BUT (here is problem) when I move sticks, event also returns pressed buttons, and they are absolutely same, as normal buttons.
Shortly, I get same event.JoystickButton.button from button itself and from axis, and this issue prevent any kind of normal controls.
P.S. using standart x360 wired controller, win10 x64
P.S.2 sent it to friend, asking to test buttons, waitng for results
upd: check event type before grabbing any values from it