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Author Topic: Question on how to implement movement in SFML  (Read 1601 times)

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GameSscript

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Question on how to implement movement in SFML
« on: March 27, 2016, 08:43:27 am »
So I'm trying to make a frogger game. finding trouble getting the right method to move him. i want the player to move like , i would like it to jump to the position every time you press one those buttons like in the classic game. but im really lost.

can anybody know a tutorial or has a way to implement this?
« Last Edit: March 27, 2016, 08:45:17 am by GameSscript »

DarkRoku12

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Re: Question on how to implement movement in SFML
« Reply #1 on: March 27, 2016, 06:33:53 pm »
You can use move method to move across the time using a delta value.
Or you can use camera and then move the camera.

Is very easy to implement movement. See as reference these useful posts:
link1
link2
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