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Author Topic: Tutorial: Building SFML with a MinGW Compiler  (Read 10345 times)

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eXpl0it3r

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Tutorial: Building SFML with a MinGW Compiler
« on: May 06, 2016, 10:29:00 am »
The other day I came across an older Stack Overflow answer (now updated) I once created on how to build SFML with a MinGW compiler. Eremiell suggested to put it on the wiki and so I did.

> Tutorial: Building SFML with a MinGW Compiler

Hope some will find it useful. ;)
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Hapax

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Re: Tutorial: Building SFML with a MinGW Compiler
« Reply #1 on: May 09, 2016, 01:14:00 am »
I don't use MinGW but I have upvoted it in support  :D
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
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eXpl0it3r

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AW: Tutorial: Building SFML with a MinGW Compiler
« Reply #2 on: May 09, 2016, 01:24:39 am »
Hehe, thanks. Yay, internet points! :D
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Hapax

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Re: Tutorial: Building SFML with a MinGW Compiler
« Reply #3 on: May 09, 2016, 01:38:28 am »
Currency of the future!
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
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Mortal

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Re: Tutorial: Building SFML with a MinGW Compiler
« Reply #4 on: June 19, 2016, 03:56:25 am »
thanks  :)
i'm currently using C::B, but personally i don't like its editor, maybe i was used to VC++ IDE.