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Author Topic: How to link audio if you build yourself?  (Read 1867 times)

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jaredcaruso

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How to link audio if you build yourself?
« on: May 20, 2016, 08:50:10 pm »
I built SFML with cmake and it works fine. However, I can't find OpenAL32.dll anywhere. Did I do something wrong?

eXpl0it3r

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AW: How to link audio if you build yourself?
« Reply #1 on: May 20, 2016, 09:19:55 pm »
When you make the install target/project, it will automatically install the correct openal32.dll.
If you don't want that for whatever reason, you can find the DLL in the extlibs directory. Just make sure to pick the right one. ;)
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jaredcaruso

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Re: How to link audio if you build yourself?
« Reply #2 on: May 20, 2016, 10:21:05 pm »
I figured it out. I just didn't have the sfml-audio-d included

 

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