Hello.
So I was trying to make 32-bit project in SFML.net, I downloaded all Dlls for 32-bit projects, linked them and my application doesn't seem to work. Every time I try to launch it I recieve BadImageException. Also Visual Studio telling me that this Dlls is for x64 bit projects. But I had checked and I'm sure that they had been taken from "SFML.Net-2.2-32-bit" archive. I tried to recompile my project 3 times and it worked(even though I didn't do anything). Then I added 1 line of code and it began to show me the same error message every time(BadImageException). I tried to do this in other projects - same problem.
So does anyone know how to deal with this?