[SOLVED]: Was an issue with an old version of Visual Studio
I've got a truck ambience track that is too loud, and I'm trying to set it lower before it even starts. I run getVolume(), it returns the correct volume, but the actual audio still sounds like it's at 100%, and over 2 or 3 seconds it will fade to the level I told it to.
Anybody have an idea of what might be causing this?
EDIT:
Turns out it's not even really working at all, but getVolume() still returns the value I passed.