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Author Topic: Ubuntu 16.4 and open gl version problems Eclipse IDE  (Read 1327 times)

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Dreamlock

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Ubuntu 16.4 and open gl version problems Eclipse IDE
« on: August 12, 2016, 02:42:24 pm »
Hi, i recently updated to Ubuntu 16.04 and now i'm running in to trouble with my school project.

I am making the space invaders game using the sfml library and the eclipse IDE.
Everything compiles fine, but when i run the game i get the following error:

Warning: The created OpenGL context does not fully meet the settings that were requested
Requested: version = 2.0 ; depth bits = 0 ; stencil bits = 0 ; AA level = 0 ; core = false ; debug = true
Created: version = 3.0 ; depth bits = 0 ; stencil bits = 0 ; AA level = 0 ; core = false ; debug = true

And one event (moving the screen, hitting a key, hovering over the screen) gives me:
*** stack smashing detected ***: /home/robbe/space_invaders/Space_invaders/Debug/Space_invaders terminated

i attached a screenshot. Before i updated to ubuntu 16.04 everything worked just fine.


eXpl0it3r

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Re: Ubuntu 16.4 and open gl version problems Eclipse IDE
« Reply #1 on: August 13, 2016, 03:52:05 pm »
Did you do a clean rebuild?
Official FAQ: https://www.sfml-dev.org/faq.php
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Dreamlock

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Re: Ubuntu 16.4 and open gl version problems Eclipse IDE
« Reply #2 on: August 15, 2016, 09:17:12 am »
yes, i have the same issue if i try to compile another project (the example code from the sfml tutorias).l

 

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