You cannot ship libc with your application. If you attempt to do this then you get an error like this:
./Game: relocation error: /mnt/lib/libc.so.6: symbol _dl_find_dso_for_object, version GLIBC_PRIVATE not defined in file ld-linux-x86-64.so.2 with link time reference
Shipping ld-linux-x86-64.so isn't possible (adding it to the lib doesn't do anything).
But if you do not ship libc.so then it will use the one from the operating system. Since libc is backwards compatible this is fine when the executable was created with an older libc version. But it the libc version used to compile the programs and libraries is newer then you will be greeted with an error like this:
./Game: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.18' not found (required by /mnt/lib/libstdc++.so.6)