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Faster drawing for multiple shapes
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Topic: Faster drawing for multiple shapes (Read 5201 times)
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-Nautilus-
Newbie
Posts: 6
Faster drawing for multiple shapes
«
on:
August 23, 2016, 03:17:04 am »
I have to draw alot of times the same set of shapes, and i would like to know if there is a way to group those together so that i would only need to perform grouping once and that i could draw that on a RenderWindow faster.
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DarkRoku12
Full Member
Posts: 203
Lua coder.
Re: Faster drawing for multiple shapes
«
Reply #1 on:
August 23, 2016, 06:17:56 am »
You can use the
sf::VertexArray
class.
Hope you achieve what you are trying to do.
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-Nautilus-
Newbie
Posts: 6
Re: Faster drawing for multiple shapes
«
Reply #2 on:
August 25, 2016, 02:50:19 am »
Ok thanks.
Still 1 question: imagine i have to draw the same shape/whatever alot (rly alot) of times.
what option would be faster: Shape or VertexArray?
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eXpl0it3r
SFML Team
Hero Member
Posts: 11035
AW: Faster drawing for multiple shapes
«
Reply #3 on:
August 25, 2016, 09:27:21 am »
With draw a lot I assume you mean at different locations, right? Just add all the shapes to the vertex array.
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