Well, I just tried to build SFML with Visual Studio 2010 beta2 and I'm quite lost. =)
Following the tutorial does not really work or at least I'm not doing it right.
When I open the SFML.sln, the "Visual Studio Conversion Wizard" starts and wants to convert the project. When I then select the whole solution, containing 18 projects, and select "Build" it does something, but I actually have no clue what it does or how I could manipulate it.
It also seems strange that the projects contains sub-projects like "pong" or "wxwdgets".
Well, as you see I am a little confused and it would be great, if you could give me a pointer on how to compile SFML correctly, so that I have all needed files (all .dll and .lib files with all the different endings) at the end.
Thanks,
bnz