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Author Topic: SFML Background and Splash Screens  (Read 10553 times)

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K.F

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SFML Background and Splash Screens
« on: October 07, 2016, 10:37:37 pm »
Here is a background and a couple of splash screens that I made for sfml:



http://www.youtube.com/watch?v=svKSdrniTaE

http://www.youtube.com/watch?v=w2MVl0XahNs

http://www.youtube.com/watch?v=8V6UzSYbIws

Keep in mind that youtube compresses the video even at 1080p, if someone needs a lossless version, tell me.

And, please make your splash screens skippable, nothing makes me hate a company more than staring at its unskippable splash screen for the tenth time  :P

eXpl0it3r

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AW: Re: SFML Background and Splash Screens
« Reply #1 on: October 08, 2016, 01:40:56 am »
Looks awesome! What did you make them with? :)

I'd be interested in the lossless videos.

And, please make your splash screens skippable, nothing makes me hate a company more than staring at its unskippable splash screen for the tenth time  :P
Some games use the time of the splash screen to load resources in the back. ;)
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K.F

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Re: SFML Background and Splash Screens
« Reply #2 on: October 08, 2016, 02:54:59 am »
Looks awesome! What did you make them with? :)

Several programs, the main one is 3ds max.

I'd be interested in the lossless videos.

Here you go:

https://mega.nz/#!Lg1n1R6b!4svUDYCgFVGEW7_xEGH519Pd1cbkW5BixcAGABXg6S4

This is the whole project directory - excuse the mess  ;D - including the lossless .png+alpha sequence, so you can put any background you want.

Some games use the time of the splash screen to load resources in the back. ;)

And that's the type of loading screens that no amount of hardware advancement can improve  ;D

Elias Daler

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Re: AW: Re: SFML Background and Splash Screens
« Reply #3 on: October 08, 2016, 07:36:21 pm »
Looks very great!

Some games use the time of the splash screen to load resources in the back. ;)
Yeah, but for some reason I prefer seeing some sort of loading screen which explicitly tells me that the game is loading stuff and not that the devs made the logo unskippable. :D
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Mario

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Re: AW: Re: SFML Background and Splash Screens
« Reply #4 on: October 10, 2016, 10:03:56 am »
Some games use the time of the splash screen to load resources in the back. ;)

Done right (e.g. Battlefield series), they'll popup some "Loading ..." text and continue the video just till loading is complete. :)

Gammenon

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Re: SFML Background and Splash Screens
« Reply #5 on: October 13, 2016, 10:11:46 am »
How can I play those videos using SFML? As far as I know SFML has no means to play them at all.

eXpl0it3r

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Re: SFML Background and Splash Screens
« Reply #6 on: October 13, 2016, 10:24:35 am »
How can I play those videos using SFML? As far as I know SFML has no means to play them at all.
You could take a look at sfeMovie or Motion. There are also a few similar projects if you search the forum a bit.
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Gammenon

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Re: SFML Background and Splash Screens
« Reply #7 on: October 13, 2016, 11:29:32 am »
How can I play those videos using SFML? As far as I know SFML has no means to play them at all.
You could take a look at sfeMovie or Motion. There are also a few similar projects if you search the forum a bit.

Thanks for the links. Is there any plan to include video playback in SFML, by the way?

Laurent

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Re: SFML Background and Splash Screens
« Reply #8 on: October 13, 2016, 11:41:40 am »
Quote
Is there any plan to include video playback in SFML, by the way?
Nop. It would be nice to have, but it is really complicated. ffmpeg is a huge dependency with itself many other dependencies, there are lots of codecs, potential legal issues with them, etc.
Laurent Gomila - SFML developer

Hapax

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Re: SFML Background and Splash Screens
« Reply #9 on: November 07, 2016, 11:15:34 pm »
I must say that I really like the still image.

However, although it's harder, it would be much more appropriate to having the backing mesh made of pentagons to match SFML's logo rather than hexagons ;)
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K.F

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Re: SFML Background and Splash Screens
« Reply #10 on: November 08, 2016, 02:24:25 am »
It's not just harder, it is mathematically impossible, not without distorted and rotated pentagons or adding other shapes, which looks uglier - to me -, and defeats the point.

Hapax

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Re: SFML Background and Splash Screens
« Reply #11 on: November 08, 2016, 02:54:59 am »
I totally agree. My comment was merely expressing the wish to the genie in the internet.

Side note: I like the mesh in the image because I think it looks like musical hardward. ;D
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Moldu

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Re: SFML Background and Splash Screens
« Reply #12 on: December 01, 2016, 05:05:51 pm »
Indeed, they look awesome! May I use them for a commercial project?

K.F

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Re: SFML Background and Splash Screens
« Reply #13 on: December 01, 2016, 10:42:41 pm »
Indeed, they look awesome! May I use them for a commercial project?

Thanks, and sure, go ahead.

Moldu

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Re: SFML Background and Splash Screens
« Reply #14 on: December 02, 2016, 08:44:10 am »
Thanks a lot! When it is finished I'll make sure to PM you so you can see (if you want obviously).