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Is there a way to render SVG files with SFML?
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Topic: Is there a way to render SVG files with SFML? (Read 7139 times)
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louie
Newbie
Posts: 19
Is there a way to render SVG files with SFML?
«
on:
October 09, 2016, 10:55:45 am »
Or is there a library for that stuff that works well alongside SFML?
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dabbertorres
Hero Member
Posts: 505
Re: Is there a way to render SVG files with SFML?
«
Reply #1 on:
October 09, 2016, 11:29:57 am »
You could use a svg parsing library like
nanosvg
, and then (using the data obtained from parsing) rasterize it to an SFML primitive.
It's
relatively
straightforward to do. It just needs to be done. ie: The hard part.
Otherwise, I don't know of anything that already does so.
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louie
Newbie
Posts: 19
Re: Is there a way to render SVG files with SFML?
«
Reply #2 on:
October 09, 2016, 11:45:36 am »
Thanks, man! I think nanosvg will do just fine
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korczurekk
Full Member
Posts: 150
Re: Is there a way to render SVG files with SFML?
«
Reply #3 on:
October 09, 2016, 12:15:39 pm »
I attached my library to draw Bezier Curves in SFML. It wasn't meant to be published, so it lacks documentation, but it's pretty short.
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QSFML
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SF-svg
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