Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Nero Game Engine  (Read 103816 times)

0 Members and 1 Guest are viewing this topic.

NeroGames

  • Jr. Member
  • **
  • Posts: 95
  • Build games is simple
    • View Profile
    • Nero Game Engine
    • Email
Re: Nero Game Engine
« Reply #105 on: December 19, 2021, 01:23:19 am »
I'm still using ImGUI,  The great thing about it, is how easy it let you update the UI, you can remove or add any part of UI at each Frame. This is good for applications where selecting or removing an object updates the UI.

The downside is that it isn't very intuitive, sometimes you don't know where to place items like popups and windows inside your code.

The best UI system would be a traditional UI like (SFGUI and QT) that provide some ImGUI widgets. This way you build your UI traditionally and if part of your UI needs to be updated regularly you use ImGUI just for this part.

 

anything