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Author Topic: 9001  (Read 4620 times)

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Sub

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Re: 9001
« Reply #15 on: October 23, 2019, 03:52:16 am »
The graphcis and physics look really cool! It took me some time to realize that the thing in the circle was a stick figure, because of the speed :) with maybe some less dark areas you could add a lot of depth to the game.

The story sounds interesting, it will be quite a challenge to link it to the gameplay. I assume you plan some sort of character development / leveling up / getting equipment?

Also, is there a background behind the number 9001 (don't need to tell me in case it's part of the story)? The only association I have with this number is ISO :D

Thanks!    The stick figures are definitely hard to notice, I'm not sure what to do about that as I don't really want to make 'em any bigger.

The idea is to have a progression system in which you level up.  Attacks would do more damage, you'll be able to increase your speed, gain access to more attacks, that sort of thing.   

The name is a reference to a [dragon ball z meme](https://www.youtube.com/watch?v=SiMHTK15Pik). 

Sub

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Re: 9001
« Reply #16 on: November 01, 2019, 07:04:51 pm »
I made a main menu, though once again the compression on the video doesn't do it any favors

https://youtu.be/X5BPbP4rvTE

You have to be in 1080p and fullscreen to notice it but there's a particle system simulation going on in the background that you can subtly interact with

I also took another video of me playing.  I'm going to have to do something to make this brighter, because it's way too dark in these videos.

https://www.youtube.com/watch?v=OCurfC94HiM

 

anything