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Author Topic: 2D RPG/ARPG Game  (Read 7080 times)

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Korvas

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2D RPG/ARPG Game
« on: December 10, 2016, 09:59:53 pm »
***Update***

Hey everybody,

Just a quick update on the game. I've added the following:
  • UI
  • Keybind Menu
  • Inventory
  • Items
  • Stats
  • Levels/XP
  • Map (not shown in the video)
  • New enemies
  • Pause/Death screen overlays
  • Enemy, player, and stat scaling

A couple of other things - I've added many items and unique items to the game that alter spells and how the player behaves. I have also added a new boss model and a couple of other enemy models.

My goal is to have items and player state persist along with a functioning website within the next few months! Below is a screenshot and a link to the new video featuring some of the additions mentioned above. Please let me know what you think!

Latest Update - UI, Items, Stats, XP/Levels:
https://www.youtube.com/watch?v=rn85gs_-pQQ





Hey everybody,

I just wanted to share a SFML & C++ project I'm working on. The project will be a 2D RPG/ARPG game. Currently, I'm finishing the 'engine' for the game, and just finished creating a map builder (using C# & SFML.Net). Up next is UI, entity stats, items (which have already been designed and developed, but haven't implemented into development yet), inventory, objectives, and scoreboard. Below are a few screenshots and some links to the videos I've posted on my YouTube channel. Please feel free to take a look and give some feedback.

Beginning stages of engine:
https://www.youtube.com/watch?v=Hh51PwO8oBE

Introduces spell particles to engine:
https://www.youtube.com/watch?v=IZSgjTFtnAA

Textures added to game objects:
https://www.youtube.com/watch?v=I3FBKCz9L0M

Spells, enemies, and collision together:
https://www.youtube.com/watch?v=7HLgqAcmm7A

Map builder (C# & SFML.Net):
https://www.youtube.com/watch?v=h72SbYmg3-c

Here are a couple of screenshots  :)



« Last Edit: March 03, 2017, 10:48:28 am by Korvas »

AFS

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Re: 2D RPG/ARPG Game
« Reply #1 on: December 11, 2016, 03:35:31 am »
Nice!

How long have you been developing this?

I like the character graphics. Are those pre-rendered?

Any reason of using C++ for the engine and C# to make the map editor?

It looks pretty interesting, good job!

jamesL

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Re: 2D RPG/ARPG Game
« Reply #2 on: December 11, 2016, 04:57:06 am »
nice spell effects

Korvas

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Re: 2D RPG/ARPG Game
« Reply #3 on: December 11, 2016, 05:50:36 am »
Nice!

How long have you been developing this?

I like the character graphics. Are those pre-rendered?

Any reason of using C++ for the engine and C# to make the map editor?

It looks pretty interesting, good job!

Thanks AFS! I've been developing this project off and on for about a year. I wish I could dedicate more time, but other priorities kind of take over. I try to squeeze in as much as I can between semesters  :P. As for going with C# on the map editor, I really wanted to give SFML.net a try. I was also working on a C# project at work and thought I'd get a little extra practice in while at home.

Korvas

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Re: 2D RPG/ARPG Game
« Reply #4 on: December 11, 2016, 05:56:20 am »
nice spell effects

Thanks jamesL! The spell effects are one of my favorite parts of the game so far. Definitely challenging and a bit of a learning curve for me, but a lot of fun.

Ironbell

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Re: 2D RPG/ARPG Game
« Reply #5 on: December 11, 2016, 05:54:24 pm »
Cool, love the spells and the graphics! What will the story/theme be for the game? And where will the RPG part come into play? ARPG like Dark Souls with only a few decisions?

Korvas

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Re: 2D RPG/ARPG Game
« Reply #6 on: March 03, 2017, 10:57:03 am »
Thank you Ironbell! As for ARPG/RPG - this game will be similar to Diablo 2, Diablo 3, and Path of Exile. I really want the player to have the feeling of character progression from an RPG perspective, but also have the 'action' feeling of dodging, attacking, and itemizing from an ARPG perspective.

jamesL

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Re: 2D RPG/ARPG Game
« Reply #7 on: March 03, 2017, 01:40:03 pm »
Thank you Ironbell! As for ARPG/RPG - this game will be similar to Diablo 2, Diablo 3, and Path of Exile. I really want the player to have the feeling of character progression from an RPG perspective, but also have the 'action' feeling of dodging, attacking, and itemizing from an ARPG perspective.

awesome

I love Diablo 2

and I'll be playing the new PoE league tonight when I get home from work 


Korvas

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Re: 2D RPG/ARPG Game
« Reply #8 on: March 04, 2017, 10:26:14 pm »
Quote
awesome

I love Diablo 2

and I'll be playing the new PoE league tonight when I get home from work

Cool! I haven't played PoE in a few months. Hoping to sometime soon.