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Author Topic: [Solved] Disable SFML error messages  (Read 3353 times)

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Raincode

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[Solved] Disable SFML error messages
« on: January 02, 2017, 12:56:58 am »
Hi,

how can I stop SFML from writing to my console?  In my case, I would like to handle sf::UdpSocket::bind() failing in my own way by using another Port.  However, SFML always prints an error message to my console, which I do not want in this case.
« Last Edit: January 02, 2017, 05:58:26 pm by Raincode »

Laurent

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Re: Disable SFML error messages
« Reply #1 on: January 02, 2017, 08:39:52 am »
SFML prints to sf::err(), which you can redirect to something else than the console or even nothing. It's a standard std::ostream, so I let you Google (or search this forum) to find how to do it ;)
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Hapax

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Re: Disable SFML error messages
« Reply #2 on: January 02, 2017, 02:01:16 pm »
My Plinth class that does this ;D
Simply create a temporary object of this class during the activity that insists on outputting to the error stream. It automatically resumes where it was when the object is destroyed ;)

#include <Plinth/Sfml/ErrBlocker.hpp>
int main()
{
    // stuff before (errors are output as normal)
    {
        pl::Sfml::ErrBlocker sfmlErrBlocker;
        // stuff while errors are blocked
    }
    // stuff after (errors are output as normal)
}
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Raincode

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Re: Disable SFML error messages
« Reply #3 on: January 02, 2017, 05:58:17 pm »
Hello,

thank you for your replies, I have a much better grasp of the SFML error printing now and the tools necessary to change it for my needs.

The premade class also works nicely, thank you.