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Tower Defence
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Topic: Tower Defence (Read 3708 times)
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Mortal
Sr. Member
Posts: 284
Tower Defence
«
on:
May 11, 2017, 08:59:27 pm »
i was planning to begin with 3D game as my first 3D project, but i have found an old game called
Starports
when i was looking for assets to make simple tower defence. but unfortunately it doesn't support SFML.
i wrote SFML extension to that engine. since it does exactly what i want to achieve for now.
here game-play video:
http://www.youtube.com/watch?v=hEpNgAeqLuQ
EXE file
«
Last Edit: August 02, 2017, 03:46:25 pm by Mortal
»
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Mortal
Sr. Member
Posts: 284
Re: Tower Defence
«
Reply #1 on:
May 13, 2017, 08:07:00 am »
update
fixed minor bug within sfml input. event mouse position gives sometime wrong values.
i've included exe file.
here link
if someone wants to try it.
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roccio
Jr. Member
Posts: 64
Re: Tower Defence
«
Reply #2 on:
May 13, 2017, 09:06:51 am »
Very good work
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Mortal
Sr. Member
Posts: 284
Re: Tower Defence
«
Reply #3 on:
May 13, 2017, 11:05:09 am »
thanks roccio
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EGYPTIAN CODER
Newbie
Posts: 32
Re: Tower Defence
«
Reply #4 on:
May 14, 2017, 10:25:50 pm »
how long does it takes to reach to your level
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Mortal
Sr. Member
Posts: 284
Re: Tower Defence
«
Reply #5 on:
May 15, 2017, 05:43:12 am »
thanks for compliment. but i'm still a beginner in both C++/OpenGL. all i have done is adding sfml extend (window creation and input handling) to that engine.
i would recommend
SFML Game Development book
. if you were interesting to learn how to make 2D/3D game engine from scratch.
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